richijenkin
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posted on 5/6/06 at 10:39 AM |
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Second Life!!!!!
Check it out..
http://secondlife.com/
27,185.00 US$ Spent Today in the game!!!!
One of my mates at work knows a bloke who might be giving up work and going to work IN THE GAME!! In the game, he rents a clothes shop and is selling
clothes (that he's made in photoshop and some programming language), to other people in the game for real money.
The world is turning into the MATRIX!! we're all doomed!!
[Edited on 5/6/06 by richijenkin]
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ADD
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posted on 5/6/06 at 11:51 AM |
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Oh My God, The world is going nuts.
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Confused but excited.
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posted on 5/6/06 at 12:00 PM |
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Brings new meaning to 'Get a life'.
Still it will keep all the saddos off the streets.
Tell them about the bent treacle edges!
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spunky
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posted on 5/6/06 at 04:09 PM |
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One step further,
I quite enjoy PC/console games and am a casual player in World of Warcraft. I was stunned to find there was a market on ebay to sell in game
money/weapons or complete characters.
This appears to be exploiting that market, all quite worrying really.
john
The reckless man may not live as long......
But the cautious man does not live at all.....
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Liam
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posted on 5/6/06 at 06:02 PM |
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Was a very interesting and eye opening article on this in the Daily Mail the other week. The gist of it was basically this...
What has happened is that the trading of desirable in-game articles in the real world has set up an exchange rate between virtual and real currency!!
One guy in america made around 100,000 real dollars by exploiting a bug allowing him to copy virtual items and keep selling them! But this article
focused on one of the more interesting implications of this - virtual crime
All these games have their own thieves, murderers and large organised crime gangs. For the right in-game (and now real world) price you can have your
enemy attcked in various ways or even killed. You can now steal property with a real world value. A powerful character in one of these games was
recently murdered after a 4 month effort involving somebody infiltrating her organisation (kinda like a real undercover cop!). The proceeds of the
murder and theft of the organisations property amounted to tens of thousands of real world dollars!
There was also a case in japan where an in-game theft of a loaned prized sword resulted in a real-world murder of the virtual thief by the victim.
The line between real and virtual crime is becomming blurred as virtual crime can now have consequences in the real world - up to and including death.
Also people invest huge amounts of time and now real money into their virtual characters. It can be argued a victim of a virtual murder has suffered
a real tangible loss.
The obvious answer is for policing of virtual worlds. Fair enough but the whole point of them to begin with was to play in an environment free from
the restrictions of the real world! Will online gamers soon demand a lawless anything goes virtual world within their existing virtual world to
escape its rules and restrictions?
For the first time I realised that in the future some people really will choose to live and work almost entirely (or entirely?) in a virtual world!
Apparently 1 in 3 players of one of these games already spends more time in the game than real life!!
Insane...
Liam
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spunky
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posted on 5/6/06 at 06:50 PM |
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i never realised it had got that bad, I knew people were prepared to pay real money for virtual money, but not the whole theft/murder thing.
As you say, people spend a disproportionate ammount of time in these worlds.
An Asian girl last year died playing an on line game (I believe it was Warcraft) apparently she played for 3 days straight without food or fluids and
her body shut down, now thats really insane.
The reckless man may not live as long......
But the cautious man does not live at all.....
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JoelP
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posted on 5/6/06 at 07:17 PM |
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i heard the tale about the WOW sword that someone sold, buyer took it and didnt pay, so the seller hunted him down and killed him! Not sure if it has
become exaggerated in the telling though, its one of those tales that everyone would 'pass on', hence big potential for chinese whispers.
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Peteff
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posted on 5/6/06 at 09:11 PM |
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In my favourites
Don't let Leeroy Jenkins in there or it'll all go pear shaped. At least he has chicken.
yours, Pete
I went into the RSPCA office the other day. It was so small you could hardly swing a cat in there.
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