zilspeed
|
posted on 13/6/11 at 09:50 PM |
|
|
DRS is a work of genius, precisely because of the way it works.
If you can't get close to the guy you're meant to be racing, you don't get DRS.
If you're good enough to get that close, bingo, you get DRS.
Game on.
That along with tyres that can't last a race, along with the lottery of soft and hard tyres has made this season so far, very enjoyable.
Remember, we used to have whole seasons where there was hardly any overtaking...
Now, you're tuning in expecting a good race.
It's only a couple of years ago that the change of being bored to death was very real.
|
|
|
Kwik
|
posted on 13/6/11 at 10:55 PM |
|
|
DRS was introduced because people complained of the lack of overtaking. now you may think its too artificial and at first i thought the same.
but to get more overtaking you need less down force on the cars. the down foce the cars create upsets the aerodynamics of the chasing car when they
are about 1 second behind, so last year a very fast jenson button could be going 3 seconds a lap faster than vetel, get up behind him and not keep his
great speed because of the inefficiency of his aerodynamics caused by the guy in front.
now we all love to watch F1 cars go around corners at 150mph that we wouldn't take at 50mph in road cars, that is what F1 is all about, but we
also want more overtaking. so DRS just eliminates the speed lost when you get up close to the guy in front (because your driving well and your car is
faster) in a safe predictable manor.
|
|
02GF74
|
posted on 14/6/11 at 03:18 PM |
|
|
quote: Originally posted by Kwik
So DRS just eliminates the speed lost when you get up close to the guy in front (because your driving well and your car is faster) in a safe
predictable manor.
safe as houses, I'd say.
|
|