quote:Originally posted by geoff shep
Yes - more and more of them available from budget versions to v expensive. Watch it on a tablet or smartphone and it really comes to life.
tis clever stuff. He mentions in the text it's best viewed on a phone etc, on my PC it tends to wander around doing it's own thing.
No idea of the kit required to do it, but it is impressive to play with. I'd imagine it's not cheap to do, but then I really don't
know what's involved.
Are you able to pan round and see all angles - only ask as it doesn't work in all browsers. But try it on a tablet if you can, you can move it
around and see a different view as if you were there moving your head around.
The reason it jumps about is not because of the 360 but he must have it on a dangly mount so it swings out on all the corners.
On a PC you can control the view direction using the little control box top left on screen. But it's only half in control. I've seen one
before on someone's phone.. very impressive.
I'm using a 360 rig for work at the moment attached to a drone... It's basically 6 go pros and a plastic holder. The challenge is stiching
it all together afterwards accounting for all the shake and movement.
The pro cameras with synchronized global shutters and built in stiching are around £60k
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Would the last person who leaves the country please switch off the lights and close the door!
The ricoh theta is under £200, but will only do 3 mins.
The Theta S is £300 (high st prices) and will do 25 mins. which is the model used for the locost video.
They dont need any stitching or 3rd party software.
While the overall resolution is high I'm not convinced by the fuzziness in the direction you actually look at. Definitely an interesting idea,
but I don't think the tech is ready just yet.
"oh dear..." said god,
"I hadn't thought of that"
and promptly vanishes in a puff of logic
quote:Originally posted by tweek
Nikon are also coming out with a 4K one soon:
Nikon KeyMission 360
While the overall resolution is high I'm not convinced by the fuzziness in the direction you actually look at. Definitely an interesting idea,
but I don't think the tech is ready just yet.
I think he has angled the camera so the main lens are orientated at him (and to left), meaning when you look to front and rear of car (main views) its
in the the area where the 2 lens join the picture. If he had orientated it 90degrees so the cameras face front and rear the view would likely be
better when viewing the principle directions.
Also the wonky viewing angle when viewing on a desktop appears to related to the gyroscopic forces, i wonder if there's an option to turn that
off.